A conversation earlier this week on Instagram got me thinking hard about what my top games were in a variety of categories. I thought it might be fun to share them on my blog as well. Do you see any that overlap with your favorites?
- Tyrants of the Underdark- I love the mixture of deck building and area control. It is a unique take on area control that has replay ability with different decks.
- The Godfather: Corleone’s Empire- I love how quickly this one plays. There is plenty variety in the different objectives, and the area control provides an engine building aspect that I very much enjoy.
- Rise of Fenris- The campaign expansion of Scythe provides good background to the base game and adds many interesting aspects of game play.
- Charterstone- This legacy game has a simple story line, but the game play provides plenty of twists and turns mechanically to keep players interested.
- 7 Wonders- This is one of my favorite high player count games. It plays quickly, but provides many strategies for success.
- Capital Lux- This is one of my favorite games I have tried in the past two years, but I still haven’t managed to track down a copy. It mixes card drafting and hand management that provides players with interesting decisions.
- The Stonebound Saga- I will admit that I don’t generally gravitate towards combat games. However, The Stonebound Saga is the exception to that. It mixes resource management and skirmish game play in a way that reminds me of the video games I played as a kid.
- Arcadia Quest- I like the mixture between cooperative play and competitive play that Arcadia Quest offers. It also has some great miniatures!
- Spirit Island- Spirit Island offers players a lot of challenge by balancing player abilities and a variety of negative effects. Players start out feeling overwhelmed but will end the game feeling powerful (and still a little overwhelmed)!
- Time Stories- I love the different stories that Time Stories provides. It gives players a sense of discovery while providing challenging puzzles and a smidge of luck.
- Ascension- I frequently play Ascension digitally, and I love the variety that the different boxes bring.
- Tea Dragon Society- Tea Dragon Society provides simple deck building in a filler format. It has adorable art, and some asymmetric aspects with the different dragons.
- Mysterium- Beautiful artwork and a theme reminiscent of Clue, it reminds me of playing games as a child.
- Coup- Fast and fun, Coup is easy to teach to new players due to the limited roles.
- Meeple Circus- Unlike other stacking games, Meeple Circus provides more difficulty because players are stacking small pieces. The animeeples also appeal to me!
- Flick Em Up- When we play this, we get very thematic. Cowboy music, and all kinds of stereotypical cowboy movie phrases. It is fun and an easy way to bring gamers into the hobby.
- Dice Forge- The dice crafting in Dice Forge feels similar to engine building and players feel more and more powerful as the game goes on. It plays quickly and is a unique mechanic.
- Sagrada- Sagrada is beautiful! It reminds me of the Sudoku puzzles I used to complete in my free time during school.
- Scythe- Scythe is my overall favorite game. The game has so many different paths to victory, and each time I play it never gets old!
- Terraforming Mars- This one took some time to grow on me, but I really enjoy the variety of combinations that can be created due to the different cards. We have played many times, but I still don’t think I have seen them all!
- Potion Explosion- It feels similar to many of the phone games available, and appeals to a lot of new players.
- Kingdomino- Easy to teach, but circumstances sometimes make it difficult to master. There is a surprising amount of strategy in this game.
- The Gallerist- There is a lot going on in this game, and it can be difficult to teach. However, I love the beautiful artwork and the difficult choices that are made through out the game.
- A Feast for Odin- Another game that can difficult to teach, the mixture of the viking theme and the various mechanics ensure that no two games will play the same. Players have many options for what strategy to take!
- Ultimate Werewolf- It plays well with a lot of people, and often times when we play players become so engaged in the game play that hours fly by.
- Muse- Similar to games like Dixit, Muse can be played at a high player count, but has beautiful artwork and team based game play.
Push Your Luck:
- Port Royal- A quick filler game, Port Royal mixes push your luck, set collection and card drafting in a fun way. It makes for a great entry into a game night!
- The Legend of the Cherry Tree- This is an incredibly simple push your luck, it is easy to teach, and has beautiful components!
- Fantasy Realms- This is probably my favorite filler game! The instructions are as easy as draw a card and discard a card, but it is an incredibly thinky filler game.
- Ex Libris- The library theme and the fun components make this game stand out as a wonderful set collection game! There is a lot of strategy in how players fill out their library!
- Isle of Skye- Tile placement, auctioning and set collection are combined in a wonderful way in this game. It has high player interaction and allows players to think ahead in a way that many tile placement games lack!
- Castles of the Mad King Ludwig- Another tile placement game with direct player interaction, Castles of the Mad King gives interesting player choices when deciding whether to purchase tiles and pay the master builder or wait for tiles to become cheaper. The tile placement itself is also an interesting balance of where to put each room!
- Viticulture- I find Viticulture to be easy to teach due to the clear symbols and direct goals within the game. However, especially with the expansions there is a lot of variety within the game play.
- Rajas of the Ganges- Balancing the fame and money tracks is fun. Plus I like the fact that the dice can be used no matter what. Players are not necessarily wanting to roll high or low, but will hope for different results depending on their strategy.
What games would you like to try? Are there any categories you agree or disagree with?