Game: Viticulture Designer: Jamey Stegmaier Published: Stonemaier Players: 1-6 Playtime: 1 Hour 30 Minutes-2 Hours Play Type: Worker Placement Synopsis: You have inherited a vineyard in Tuscany. Your dream is to take this modest vineyard into an abundantly successful venture. Starting with just a simple crush pad, a small crush pad, and 3… Continue reading Review of Viticulture Essential Edition
Many people shy away from playing board game apps on phones. I understand the sentiment, why play an app when you could sit down away from technology and actually play a game? I can easily see the arguments against board game apps. They go against my normal attitude of putting technology away and spending time… Continue reading Why Play on Apps?
People ask me frequently, how do I find the time to play games every night? Very simply, I try to make it a priority during my day. My goal is to play a game each night. There are a few reasons that I try to make this commitment. First, board games are inherently social. When… Continue reading The Benefits of a Board Game a Day
Game: Dead Men Tell No Tales Designer: Kane Klenko Published: Minion Games Players: 2-5 Playtime: 60-75 Minutes Play Type: Cooperative Synopsis: Skelit's Revenge is ahead of you, set a blaze from the earlier cannon fire. You and your crew know the ship is ripe with treasure and loot. The only problem is the Skelit's undead crew… Continue reading Review of Dead Men Tell No Tales
Shopping for games can be a controversial topic. The push for people to shop locally is strong in this hobby, because our reliance on play space, and the fact that local gaming stores provide a place for us to do our hobby. However, sometimes those stores have to mark their prices up a little higher… Continue reading FLGS, Amazon and Kickstarter..Oh my!
Story Time: It would be easy for me to argue that getting into the board gaming hobby has been one of most positive life changes my life has seen in the last few years. This is especially true of Dungeons and Dragons. Now hang in there for a short sob-story background before we get into… Continue reading Life Changing Effects of a Role Playing Game
Game: Barker’s Row Designer: Steven Aramini Published: Overworld Games Players: 2-4 Playtime: 30-45 Minutes Play Type: Card Drafting Synopsis: “Step right up! Step right up! Come and see the wonders we have to behold. We have something to see for everyone: Lobster boy, a Were-Walrus, an Invisible Man, and even the Grim… Continue reading Review of Barker’s Row