I have been adventuring with a party for the last three years, who does not do an official session zero. Session zero is when all the players sit down, discuss their character concept and create background stories together. Sure, as a campaign ends we start to discuss our next characters, but we do not always… Continue reading Does Party Composition Matter?
Month: June 2018
Have I Ever Designed a Game?
A question I have been getting very frequently lately is, "have you ever designed a board game?". The short answer is no I have not designed a game. However, like many other board game players, I frequently have ideas for games. I would venture to say that almost daily, I see something in my life… Continue reading Have I Ever Designed a Game?
Three Challenges of Using Board Games in the Classroom
One of my goals for this year is to use more board games in my classroom. I will be teaching geography and 7th grade English, so there are many games that could be implemented. My trouble has never been finding games that fit with my curriculum. Due to the variety and quality of games that… Continue reading Three Challenges of Using Board Games in the Classroom
Painting Journal 6/27
With it being summer, I have been very busy painting. Since my last painting journal, I have completed two projects. The first was The Grimm Forest by Druid City Games, which had large and intricate models. I really enjoy painted them because they each had interesting textures and bases to complete the look. It took… Continue reading Painting Journal 6/27
Review of Jungle Joust
Game: Jungle Joust Designer: Adrian Adamescu, Daryl Andrews Published: IDW Games Players: 2-6 players Playtime: 30-45 Minutes Play Type: Betting/ Wagering Synopsis: You have arrived in the capital of the kingdom for the spectacle of the year. Strong warriors riding rhinos are ready to compete in the jousting tournament. Only the quick and mighty will prevail, and it… Continue reading Review of Jungle Joust
Review of Ticket To Ride: New York
Game: Ticket To Ride: New York Designer: Alan R. Moon Published: Days of Wonder Players: 2-4 players Playtime: 10-15 Minutes Play Type: Set Collection, Route Building Synopsis: Picture this, you have landed in the 1960's in New York city. There are many different sites to see, like the Empire State Building, Central Park, China Town… Continue reading Review of Ticket To Ride: New York
Five Reasons to Play with Someone New
Yesterday I had to opportunity to play games with two people whom I had been in contact with through Instagram, and meet in person for the first time. What followed was about nine hours of fun and I was able to play four games I had never played before. It has been a while since… Continue reading Five Reasons to Play with Someone New
Review of Tiny Trees
Game: Tiny Trees Designer: Michael Perce Players: 2-4 players Playtime: 30 Minutes Play Type: Set Collection Synopsis: You are but small tree spirit, but you hope to become the Demigod of Trees. The only way to prove you are fit to take the position? By growing the strongest and most creative tree, and gaining the… Continue reading Review of Tiny Trees
Review of Stuffed Fables
Game: Stuffed Fables Designer: Jerry Hawthorne Published: Plaid Hat Games Players: 2-4 players Playtime: 1 hour- 1 Hour 30 Minutes Play Type: Cooperative, Story Driven, Dice Rolling Synopsis: The day has finally come. Your little girl has grown out of her crib into her big girl bed. It is now time for you to step into your… Continue reading Review of Stuffed Fables
Review of Lords of Waterdeep
Game: Lords of Waterdeep Designer: Peter Lee, Rodney Thompson Published: Wizards of the Coast Players: 2-5 players Playtime: 1-2 Hours Play Type: Worker Placement Synopsis: You are a masked lord of Waterdeep, one of the rulers of the powerful and influential cities in the Swordcoast. Your goal is to become as powerful as possible, and you will… Continue reading Review of Lords of Waterdeep