Recently in many of the board gaming groups I follow, I have been seeing a trend of people complaining about games being over produced. This is a somewhat puzzling statement to me, after all I find a lot of joy in games that go a step above and beyond. Generally when I see this statement,… Continue reading Thoughts on “Over-Produced” Games
Game: Monarch Designer: Mary Flanagan Published: Resonym Games Players: 2-4 Playtime: 30-50 Minutes Play Type: Set Collection Synopsis: You are an heir to a throne, and it has come time to prove your prowess as a leader. Your mother, The Queen, is seeking to appoint the best sibling to lead in her stead once she passes her crown… Continue reading Review of Monarch
It's time for my monthly delve into the world of Kickstarter! Here are three campaigns I am excited about in September: September 18th: Kill Merlin! This is an upcoming hand management and resource management game that focuses on game play that pivots to keep players on their toes. Word on the street is that the game… Continue reading September Kickstarters You Should Check Out…
Game: The Stonebound Saga Designer: Eric Bitterman Published: Sky Kingdom Games Players: 2-6 Playtime: 45-60 Minutes Play Type: Resource Management/ Skirmish Game Synopsis: The land of Telios has been at war with the Tenebris for a seemingly endless period of time. The path of destruction following the war has left humanity struggling to hold onto the world as they knew it.… Continue reading Review of The Stonebound Saga
Like most things in life, board games often experience different trends as new technologies become available. One thing that is currently being explored is virtual reality based board games. My initial reaction was confusion, and then immediately dismissal. Why on Earth would someone who plays board games want them in virtual reality format, isn't that… Continue reading Why on Earth Would You Want Virtual Reality Board Games?
I am somebody who loves to be challenged, especially when playing cooperatively with other people. When playing cooperative games, I feel most satisfied if I am consistently being challenged throughout the game and have to think careful about what the best move to make is. These five games are some that every move will matter,… Continue reading Five Challenging Cooperative Games
A question I have been getting very frequently lately is, "have you ever designed a board game?". The short answer is no I have not designed a game. However, like many other board game players, I frequently have ideas for games. I would venture to say that almost daily, I see something in my life… Continue reading Have I Ever Designed a Game?