Articles · D&D Club · General Gaming

D&D Club for Schools: Going Digital

A few months ago, I started a D&D Club for seven of my students. After three session zeros, and three sessions of actual game play, the stay at home order was given. The order meant putting their adventure on pause until after spring break when we were supposed to return to school. Now it seems… Continue reading D&D Club for Schools: Going Digital

Articles · General Gaming · Other

Ways to Play While Social Distancing

The world has taken a stressful turn over the last couple of weeks. As hold in place orders are being placed around the world, it is important to keep everyone's health in mind even when we want to play games. However, it is also important to keep our own mental health in check as well,… Continue reading Ways to Play While Social Distancing

Main Event Games · Reviews

Review of Root

Game: Root Designer: Cole Wehrle Published: Leder Games Players: 2-4 Players Playtime: 60-90 Minutes Play Type:  Asymmetric War Game Synopsis: You are a member of a proud faction of folk who dwell in the wilderness. Your goal is to capture the wilderness and take control before the other factions can get a hold on the space. Using… Continue reading Review of Root

Main Event Games · Reviews

Review of Lawyer Up

Game: Lawyer Up Designer: Sam Bailey & Mike Gnade Published: Rock Manor Games Players: 2 Players Playtime: 60-75 Minutes Play Type: Tug-O-War and Card Drafting Synopsis: Lawyer Up is a courtroom drama game where you take on the side of either the prosecution or the defense. Prepare to call witnesses, supply evidence and sway jurors. … Continue reading Review of Lawyer Up

Articles · D&D Club · education · General Gaming · Other · Personal Stories

D&D Club for Schools: Session Zero

After nearly two weeks of my students begging me shamelessly, I have decided to start a D&D club before school for my seventh graders. While working through the trials and tribulations of starting a D&D campaign with seven 13 year olds who have never played, I figured I would write up a short series of… Continue reading D&D Club for Schools: Session Zero

Main Event Games · Reviews

Review of Bosk

Game: Bosk Designer: Daryl Andrews and Erica Bouyouris Published: Floodgate Games Players: 2-4 Players Playtime: 30 Minutes Play Type:  Area Control Synopsis: You are attempting to grow a thriving forest in a national park for nature lovers to enjoy. Plant your trees carefully to ensure their growth among an increasingly crowded forest. Be ready to… Continue reading Review of Bosk

Main Event Games · Reviews

Review of Team3 Green

Game: Team3 Green Designer: Alex Cutler and Matt Fantastic Published: Brain Games Inc Players: 3-6 Players Playtime: 30 Minutes Play Type:  Dexterity/ Party Synopsis: You are taking on the role of the three monkeys. One of the monkeys cannot hear, another cannot see, and the final cannot speak. Your job is to complete blueprints to… Continue reading Review of Team3 Green

Main Event Games · Reviews

Review of Paranormal Detectives

Game: Paranormal Detectives Designer: Szymon Maliński, Adrian Orzechowski, Marcin Łączyński Published: Lucky Duck Games Players: 3-6 Players Playtime: 45 Minutes Play Type:  Deduction Synopsis: You have awoken as a ghost, desperate to communicate with a group of onlookers exactly how you have died. Your job is to use all the tools in your toolbox to… Continue reading Review of Paranormal Detectives

Articles · General Gaming · Other

Holiday Gift Guide for Games

The holidays are right around the corner, and if you are like me, there might be a few people you still need to get gifts for. I have created a gift giving guide for different people based on some of my favorite games that I have played this year. Hopefully this might jog your brain… Continue reading Holiday Gift Guide for Games

Filler Games · Reviews

Review of Fluttering Souls

Game: Fluttering Souls Designer: Joel Lewis Published: Good Games Publishing Players: 2 Players Playtime: 20 Minutes Play Type: Set Collection Synopsis: You have been left in charge of growing and nurturing your civilization, developing a thriving future as it continues to develop. Tell the civilization’s story through this Tapestry, and try to develop the most interesting story possible. Game Play: Flutter… Continue reading Review of Fluttering Souls