Expansions · Painting · Reviews

Review of My Little Scythe: Pie in the Sky

F2ED5BD1-A133-4BF3-B9D6-7B223188322AExpansion: My Little Scythe: Pie in the Sky

Designer: Hoby Chou and Vienna Chou

Publisher: Stonemaier Games

 

 

 

 

***This is a review of the first expansion for My Little Scythe, if you are interested in a full My Little Scythe review you can find one here***

Components

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My Little Scythe: Pie in the Sky adds some great new components to the game, including four new miniatures and a brand new airship. The sculpts for both the miniatures and the airship are fantastic. There is a lot of attention put into the small details of making connections between My Little Scythe and it’s namesake Scythe. For instance, the foxes have mechanical legs which is a connection to the very machine focused Vesna Faction in Scythe. While there are great connections, the miniatures have very few small details. This is great for those who are teaching younger children to paint miniatures.

My Little Scythe: Pie in the Sky is a great gateway into teaching children how to paint because it includes a painting guide that children or adults can look at while painting. I liked in the base game that this was a separate sheet of paper that could be brought anywhere. However in the expansion, the painting guide was in the rule book, which I really did not like. This means in order to use it, the player must have the rule book near their paint station. Especially when painting with children, there is a high probability of getting paint on the rulebook. 

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Note: Miniatures do not come painted! 



The sculpt of Airship Kai is gorgeous. There is plenty of detail on it, and it has a very whimsical feel that fits with the theme of the game. However, the plastic it is made out of feels like a low quality toy. I was nervous how the plastic would hold paint. I was able to prime and paint it easily, but I have noticed that it is more likely to chip than the other miniatures in the game. 

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The game also includes some new Quest cards that are beautifully illustrated. The Quest cards bring in a fun narrative piece to the game. Additionally, the game includes an additional trophy for each faction. The new trophies are slightly different colored than the base game. While this does not impact gameplay, it did stand out to me. 

Overview

Positives:

  • Added Complexity and Strategy
  • Replayability
  • Fun Artwork 
  • New Rules are Easy to Teach
  • Fits in the Base Game Box
  • Family Friendly
  • Positive Player Interaction

Negatives:

  • No Added Player Count
  • Lower Player Count has Less Interaction with Airship Abilities
  • Some Components Do Not Match Base Game

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My Little Scythe: Pie in the Sky is the perfect stepping stone for families who are trying to teach children more complex games. This expansion adds a perfect amount of complexity to the base game. The major change being that each play now has a asymmetric player ability that interacts with the airship. The additional rules added by this are minimal, and easy to remember. However, the asymmetric aspect gives players more to strategize about, and a slightly more in-depth gameplay experience. This is great for children who are beginning to play more complex games because the game still provides plenty of opportunity for positive player interaction, while challenging them to adapt to a new play style with the different characters.

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The player abilities give slight nods to their Scythe counterparts as well, which I thought was really cool. For instance, the combat focused Fenris Faction in Scythe is portrayed by the owls in My Little Scythe. Their ability is focused on gaining pie when losing friendship, which happens mostly in pie fights. Similarly, Vesna in Scythe focuses on copying and changing abilities. In My Little Scythe: Pie in the Scythe, the foxes focus on duplicating items given to opponents. I love these little connections to Scythe, and I can tell a lot of thought went into each of the player abilities. 

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While I was not able to play this expansion with a large player count due to COVID19, I was able to try a variety of combinations of player abilities. I felt that the player abilities were well balanced, and no single faction had a large advantage over the others. While the balance may change with higher player counts, I think the impact of those abilities would also become more pivotal as well. More players would mean more opportunities to use the abilities because they involve interaction between players. In a two player game, the airship actions are much less likely to activate. 

I would highly suggest adding Pie in the Sky if you enjoy My Little Scythe. The slight added complexity does not overly complicate the game, and it continues to be a very family friendly game. In addition to some complexity, we also found that the additional trophy for each faction made the playtime slightly longer. This is great for many people who felt the base game went by a little too quickly.  The asymmetric player abilities also made the game more interesting for adults or slightly more experienced gamers; as well as adding a stepping stone for younger or less experience players to learn more complex games.

I intend to use this game in my classroom for that exact purpose. I have loved My Little Scythe in the past, and my students do as well. I am hoping that this added strategy element will make it even more engaging for them. I do wish though, for that reason that the expansion had increased the player count to seven. While this would be difficult with the board set up, I like the flexibility that games like Scythe provide with a higher player count. 

On the flip side, the game is still very light. For gamers looking for a heavier experience, I would not suggest My Little Scythe: Pie in the Sky. While the expansion adds some complexity, the overall rules and play style is more fitting for someone seeking a light gaming experience. 

If you are interested in adding some replayability and light strategy to My Little Scythe, you should highly consider picking up Pie in the Sky. It adds depth in an elegant way without over complicating the game. The game will release for preorder on April 29th. You can find more information about it and pre-order it at that time by going to Stonemaier Games’ website.

 

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