Game: Quacks of Quedlinburg Publisher: North Star Games Designer: Wolfgang Warsch Players: 2-4 Players Playtime: 30-45 Minutes Play Type: Press Your Luck Synopsis: You are a quack doctor, trying to create a convincing brew to enchant your customers with. Whether you are trying to create a love potion, cure bad breath or simply cure… Continue reading Review of the Quacks of Quedlinburg
Game: Alwaysgreen Garden Designer: Darryl Jones Published: Splattered Ink Games Players: 2-4 Players Playtime: 45-60 Minutes Play Type: Set Collection Synopsis: Competition is fierce as you and three other Dobbers compete to be the best chef at the legendary Acorn Inn! Find delicious ingredients from the magical forest surrounding the inn, and combine them to… Continue reading Review of Alwaysgreen Garden
Game: Fairy Tile Designer: Matthew Dunstan, Brett J. Gilbert Published: Iello Games Players: 2-4 Playtime: 30 Minutes Play Type: Tile Placement Synopsis: Once upon a time there was a Dragon, a knight and a beautiful princess. Your job is to write the rest of their story. The player who is able to complete their story… Continue reading Review of Fairy Tile
Game: Fry Thief Published: Laid Back Games Designer: Patrick Rauland Players: 2 Playtime: 15 Minutes Play Type: Take That Synopsis: You go out to eat with the best of intentions, ordering a healthy salad. However, those fries your friend ordered just look so good. Surely they wouldn't notice if you stole a few... Game Play: Fry Thief is a simple… Continue reading Review of Fry Thief
Its the time of year that is known for reflection, so I figured why not reflect on my personal favorite games of 2018. I must say, this list was a little difficult for me this year, as I have not played as many of the big titles as I would have liked to though many… Continue reading Top 5 Games in 2018
I personally am in awe of the people who always track their plays. I love seeing the data charts it can produce, and the stats on who has won games versus how many times they have been played. The information really excited me. However, whenever I think about starting to do so myself, I really… Continue reading Do You Track Your Games?
Recently in many of the board gaming groups I follow, I have been seeing a trend of people complaining about games being over produced. This is a somewhat puzzling statement to me, after all I find a lot of joy in games that go a step above and beyond. Generally when I see this statement,… Continue reading Thoughts on “Over-Produced” Games