Game: Paranormal Detectives Designer: Szymon Maliński, Adrian Orzechowski, Marcin Łączyński Published: Lucky Duck Games Players: 3-6 Players Playtime: 45 Minutes Play Type: Deduction Synopsis: You have awoken as a ghost, desperate to communicate with a group of onlookers exactly how you have died. Your job is to use all the tools in your toolbox to… Continue reading Review of Paranormal Detectives
Game: Hedgehog Hop Designer: Seppy Yoon Published: Fight In a Box Games Players: 2-3 Players Playtime: 12 Minutes Play Type: Tile Placement/ Set Collection ***This review was completed based on prototype rules and components. All elements are subject to change*** Synopsis: The rival hedgehog dance crews have gathered, and it is their time to… Continue reading Review of Hedgehog Hop
Game: Fairy Tile Designer: Matthew Dunstan, Brett J. Gilbert Published: Iello Games Players: 2-4 Playtime: 30 Minutes Play Type: Tile Placement Synopsis: Once upon a time there was a Dragon, a knight and a beautiful princess. Your job is to write the rest of their story. The player who is able to complete their story… Continue reading Review of Fairy Tile
Game: Kill Merlin! Designer: Dave Schuman Published: Schuman Family Games Players: 2-4 Playtime: 30-90 Minutes Play Type: Set Collection/ Resource Management/ Take That Kickstarter Release Date: September 18th Synopsis: Merlin is the most powerful wizard in the realms, and the power has gone to his head. He craves control of the magical realms, and does everything in his… Continue reading The Meeple Street’s Review of Kill Merlin!
Game: My Little Scythe Designer: Hoby and Vienna Chou Published: Stonemaier Games Players: 1-6 Playtime: 45-60 Minutes Play Type: Area Control/ Light Combat Synopsis: Each year the Kingdom of Pomme invites two sibling Seekers from all 7 of the animal kingdoms to participate in the Harvest Tournament. This friendly competition determines the new leaders of… Continue reading Review of My Little Scythe