Recently in many of the board gaming groups I follow, I have been seeing a trend of people complaining about games being over produced. This is a somewhat puzzling statement to me, after all I find a lot of joy in games that go a step above and beyond. Generally when I see this statement,… Continue reading Thoughts on “Over-Produced” Games
The other day while I was browsing Facebook, I came upon someone asking about why a game had a score pad rather than a dry erase score tracker. I don't remember which game was being discussed, but it caught my attention because I was surprised that so many people would prefer a dry erase method… Continue reading Thoughts on Scoring Mechanisms
Game: Between Two Castles of the Mad King Ludwig Designer: Matthew O'Malley, Ben Rosset Published: Stonemaier Games Players: 2-7 Playtime: 45-60 Minutes Play Type: Tile Placement, Tile Drafting Synopsis: King Ludwig requires only the best castles, and it is simply a task above just one measly designer. You will be working with another designer to build a magnificent… Continue reading Review of Between Two Castles of the Mad King Ludwig
Being both a teacher and the main gamer in my house, it means that I get delegated the task of teaching pretty much every game my family plays. While I sometimes play at public game nights, the majority of my gaming happens with my family so I am frequently teaching new games. While it is… Continue reading Five Games I Love to Play but Hate to Teach
Game: Meeple Steeple Designer: Craig Zipse Published: Black Oak Workshop Players: 2-4 Playtime: 15-30 Minutes Play Type: Cooperative Dexterity/ Resource Management Synopsis: The king has ordered the top builders in the kingdom to construct a new steeple. The builders must work together to efficiently and carefully build a steeple from bottom up. The number of workers… Continue reading Review of Meeple Steeple
Game: Kill Merlin! Designer: Dave Schuman Published: Schuman Family Games Players: 2-4 Playtime: 30-90 Minutes Play Type: Set Collection/ Resource Management/ Take That Kickstarter Release Date: September 18th Synopsis: Merlin is the most powerful wizard in the realms, and the power has gone to his head. He craves control of the magical realms, and does everything in his… Continue reading The Meeple Street’s Review of Kill Merlin!
Game: Sideshow Swap Designer: Phillip James (II), Adam Stevenson Published: Self Published Players: 2-8 Playtime: 10-45 Minutes Play Type: Hand Management/ Take That Synopsis: Step right up! Discover the newest talent! Be weary, only one can be the best! In this quick hand management game, players will be competing against other players to draw the… Continue reading Review of Sideshow Swap