Game: Jabberwocky Published: Jellybean Games Players: 1-7 Playtime: 20-30 Minutes Play Type: Variety Synopsis: You have fallen down the rabbit hole and landed in Wonderland. Experience the land through a variety of games but beware of the tricks of the land. Most of all, beware of the Jabberwocky. Game Play: While I would normally detail the game play… Continue reading Review of Jabberwocky
Breaking Down Barriers with a Pack of UNO Cards
Many of you know already that I am an educator. I teach middle school students, but another job of mine is helping the students who get an In School Suspension debrief and create a strategy to avoid future disciplinary actions. Students often end up with me after swearing at or becoming aggressive towards a teacher,… Continue reading Breaking Down Barriers with a Pack of UNO Cards
Do You Track Your Games?
I personally am in awe of the people who always track their plays. I love seeing the data charts it can produce, and the stats on who has won games versus how many times they have been played. The information really excited me. However, whenever I think about starting to do so myself, I really… Continue reading Do You Track Your Games?
Review of Glyph
Game: Glyph Designer: Justin Potter Published: Kazoodoo Games Players: 2-6 Playtime: 90-120 Minutes Play Type: Dice Combat Synopsis: Tribes of champions are gearing up for battle. Your three champions will meet the other tribe's champions in battle. May the best warrior win. Game Play: During a two player game's set up, players will each take three champions,… Continue reading Review of Glyph
Review of Sideshow Swap
Game: Sideshow Swap Designer: Phillip James (II), Adam Stevenson Published: Self Published Players: 2-8 Playtime: 10-45 Minutes Play Type: Hand Management/ Take That Synopsis: Step right up! Discover the newest talent! Be weary, only one can be the best! In this quick hand management game, players will be competing against other players to draw the… Continue reading Review of Sideshow Swap
Gencon 2018 Rundown Wednesday-Thursday
Just like that I am back from five wonderful days in gaming. Thank you all for staying with me despite the lull in content, but I have plenty to share now. How this upcoming week will work is I will start by giving a general overview of my weekend, giving you an idea of everything… Continue reading Gencon 2018 Rundown Wednesday-Thursday
Review of Visitor in Blackwood Grove
Game: Visitor in Blackwood Grove Designer: Mary Flanagan, Max Seidman Published: Resoynm Players: 3-6 Players Playtime: 5-15 Minutes Play Type: Deduction/ Hidden Information Synopsis: On a dark night in the small town of Blackwood Grove, the peace is disturbed by a sudden crash. Luckily only the Kid is around to see the chaos unfold. Government… Continue reading Review of Visitor in Blackwood Grove
Review of Ticket To Ride: New York
Game: Ticket To Ride: New York Designer: Alan R. Moon Published: Days of Wonder Players: 2-4 players Playtime: 10-15 Minutes Play Type: Set Collection, Route Building Synopsis: Picture this, you have landed in the 1960's in New York city. There are many different sites to see, like the Empire State Building, Central Park, China Town… Continue reading Review of Ticket To Ride: New York
Do Aesthetics or Mechanics Have a Bigger Draw?
Board games have evolved to almost be an art form of their own. There are so many different kinds of games, and each has their own illustration style to enhance game play. Likewise, games come out with new mechanics every day that challenge gamers to learn to play with new strategies and considerations. People frequently… Continue reading Do Aesthetics or Mechanics Have a Bigger Draw?
Boardgaming: Lifestyle or Hobby?
People often ask me about my hobbies, and obviously board gaming is one that comes up, along with painting and reading. However, when I start to describe my hobby, I realize that it is so much more than just a hobby for me. I define hobby as something you occasionally do in your free time… Continue reading Boardgaming: Lifestyle or Hobby?