Recently in many of the board gaming groups I follow, I have been seeing a trend of people complaining about games being over produced. This is a somewhat puzzling statement to me, after all I find a lot of joy in games that go a step above and beyond. Generally when I see this statement,… Continue reading Thoughts on “Over-Produced” Games
Tag: design
Why on Earth Would You Want Virtual Reality Board Games?
Like most things in life, board games often experience different trends as new technologies become available. One thing that is currently being explored is virtual reality based board games. My initial reaction was confusion, and then immediately dismissal. Why on Earth would someone who plays board games want them in virtual reality format, isn't that… Continue reading Why on Earth Would You Want Virtual Reality Board Games?
Review of Everdell
Game: Everdell Designer: James A. Wilson Published: Starling Games Players: 1-4 Playtime: 40-80 Minutes Play Type: Worker Placement/ Set Collection Synopsis: Everdell is a beautiful valley, shadowed by immense trees and divided by shining creeks. Hidden amongst the Ever Tree, a grand tree that offers share and protection the critters of the valley have found that it is… Continue reading Review of Everdell
Gen Con Best List
Over the past few days I shared my overall experience at Gen Con. Today I wanted to share a few best moments to give you more of an idea of the things I enjoyed during Gen Con. Best Available Game Demoed This was probably the most difficult category for me because I was able to… Continue reading Gen Con Best List
Gencon 2018 Rundown Friday-Sunday
Yesterday I released what the first two days of Gencon looked like for me. Here is what I got into the last three days of the convention. There is going to be a lot of text, so at the beginning of each day I will post a too long didn't read section that will highlight… Continue reading Gencon 2018 Rundown Friday-Sunday
Review of Topiary
Game: Topiary Designer: Danny Devine Published: Renegade Game Studios, Fever Games Players: 2-4 players Playtime: 15-30 Minutes Play Type: Abstract Strategy Synopsis: It is a bright and sunny day, and a new topiary garden has opened up in town. You plan on visiting the garden, but know it will be crowded on a day like today. You will… Continue reading Review of Topiary
Five More Games I am Excited to Try at Gencon
In 8 Days I will be leaving for Gencon. Last week Tuesday I shared five of the games I was excited to try at Gencon. Today I will share five more games that I am looking forward to trying and potentially buying. Feel free to share any games that you are also excited to see!… Continue reading Five More Games I am Excited to Try at Gencon
June 2018: Kickstarters/ Pre-Orders/ Games I Hope to Acquire
June has been a relatively quiet month for me as far as purchasing and pre-ordering games. In preparation for Gencon, I am currently saving money for the inevitable purchases in the Dealer Hall. That did not mean I was completely good though, as I did Kickstart two games, and I have my eyes on purchasing… Continue reading June 2018: Kickstarters/ Pre-Orders/ Games I Hope to Acquire
Have I Ever Designed a Game?
A question I have been getting very frequently lately is, "have you ever designed a board game?". The short answer is no I have not designed a game. However, like many other board game players, I frequently have ideas for games. I would venture to say that almost daily, I see something in my life… Continue reading Have I Ever Designed a Game?