Game: Meeple Steeple Designer: Craig Zipse Published: Black Oak Workshop Players: 2-4 Playtime: 15-30 Minutes Play Type: Cooperative Dexterity/ Resource Management Synopsis: The king has ordered the top builders in the kingdom to construct a new steeple. The builders must work together to efficiently and carefully build a steeple from bottom up. The number of workers… Continue reading Review of Meeple Steeple
Tag: family time
The Meeple Street’s Review of Kill Merlin!
Game: Kill Merlin! Designer: Dave Schuman Published: Schuman Family Games Players: 2-4 Playtime: 30-90 Minutes Play Type: Set Collection/ Resource Management/ Take That Kickstarter Release Date: September 18th Synopsis: Merlin is the most powerful wizard in the realms, and the power has gone to his head. He craves control of the magical realms, and does everything in his… Continue reading The Meeple Street’s Review of Kill Merlin!
Review of Monarch
Game: Monarch Designer: Mary Flanagan Published: Resonym Games Players: 2-4 Playtime: 30-50 Minutes Play Type: Set Collection Synopsis: You are an heir to a throne, and it has come time to prove your prowess as a leader. Your mother, The Queen, is seeking to appoint the best sibling to lead in her stead once she passes her crown… Continue reading Review of Monarch
Review of My Little Scythe
Game: My Little Scythe Designer: Hoby and Vienna Chou Published: Stonemaier Games Players: 1-6 Playtime: 45-60 Minutes Play Type: Area Control/ Light Combat Synopsis: Each year the Kingdom of Pomme invites two sibling Seekers from all 7 of the animal kingdoms to participate in the Harvest Tournament. This friendly competition determines the new leaders of… Continue reading Review of My Little Scythe
Theme Musings: Education/ School
Today marked the first day of my new school year, and aptly my mind has been very focused on school and making sure my students have the best experience they can have. This focus on education has not surprisingly also passed over to my board gaming as well. It has my mind stuck on the… Continue reading Theme Musings: Education/ School
Review of Everdell
Game: Everdell Designer: James A. Wilson Published: Starling Games Players: 1-4 Playtime: 40-80 Minutes Play Type: Worker Placement/ Set Collection Synopsis: Everdell is a beautiful valley, shadowed by immense trees and divided by shining creeks. Hidden amongst the Ever Tree, a grand tree that offers share and protection the critters of the valley have found that it is… Continue reading Review of Everdell
Gen Con Best List
Over the past few days I shared my overall experience at Gen Con. Today I wanted to share a few best moments to give you more of an idea of the things I enjoyed during Gen Con. Best Available Game Demoed This was probably the most difficult category for me because I was able to… Continue reading Gen Con Best List
Review of Sideshow Swap
Game: Sideshow Swap Designer: Phillip James (II), Adam Stevenson Published: Self Published Players: 2-8 Playtime: 10-45 Minutes Play Type: Hand Management/ Take That Synopsis: Step right up! Discover the newest talent! Be weary, only one can be the best! In this quick hand management game, players will be competing against other players to draw the… Continue reading Review of Sideshow Swap
Gencon 2018 Rundown Friday-Sunday
Yesterday I released what the first two days of Gencon looked like for me. Here is what I got into the last three days of the convention. There is going to be a lot of text, so at the beginning of each day I will post a too long didn't read section that will highlight… Continue reading Gencon 2018 Rundown Friday-Sunday
Final Five Games I Can’t Wait to Try at Gencon
Tomorrow we leave for Gencon, but today I am running around like crazy trying to prepare for Gencon... Convention Tip: Don't wait until the day before to pack. Today I wanted to share the last five games that I am excited about for Gencon. Everdell- Many people are just now getting their copies of Everdell… Continue reading Final Five Games I Can’t Wait to Try at Gencon