Main Event Games · Reviews

Review of Monarch

Game: Monarch Designer: Mary Flanagan Published: Resonym Games Players: 2-4 Playtime: 30-50 Minutes Play Type: Set Collection Synopsis: You are an heir to a throne, and it has come time to prove your prowess as a leader. Your mother, The Queen, is seeking to appoint the best sibling to lead in her stead once she passes her crown… Continue reading Review of Monarch

Articles · General Gaming

September Kickstarters You Should Check Out…

It's time for my monthly delve into the world of Kickstarter! Here are three campaigns I am excited about in September: September 18th: Kill Merlin! This is an upcoming hand management and resource management game that focuses on game play that pivots to keep players on their toes. Word on the street is that the game… Continue reading September Kickstarters You Should Check Out…

Main Event Games · Reviews

Review of The Stonebound Saga

Game: The Stonebound Saga Designer: Eric Bitterman Published: Sky Kingdom Games Players: 2-6 Playtime: 45-60 Minutes Play Type: Resource Management/ Skirmish Game Synopsis: The land of Telios has been at war with the Tenebris for a seemingly endless period of time. The path of destruction following the war has left humanity struggling to hold onto the world as they knew it.… Continue reading Review of The Stonebound Saga

Articles · General Gaming

Games I Use During the First Week of School

Before I get into today's topic, I wanted to share some changes coming to The Meeple Street. As many of you know, I am an educator and my work load is heavier from August until June. I have been debating the best way to commit to quality content while still giving my all at work.… Continue reading Games I Use During the First Week of School

Main Event Games · Reviews

Review of Everdell

Game: Everdell Designer: James A. Wilson Published: Starling Games Players: 1-4 Playtime: 40-80 Minutes Play Type: Worker Placement/ Set Collection   Synopsis: Everdell is a beautiful valley, shadowed by immense trees and divided by shining creeks. Hidden amongst the Ever Tree, a grand tree that offers share and protection the critters of the valley have found that it is… Continue reading Review of Everdell

Articles · General Gaming

Five More Games I am Excited to Try at Gencon

In 8 Days I will be leaving for Gencon. Last week Tuesday I shared five of the games I was excited to try at Gencon. Today I will share five more games that I am looking forward to trying and potentially buying. Feel free to share any games that you are also excited to see!… Continue reading Five More Games I am Excited to Try at Gencon

Filler Games · Reviews

Review of Shaky Manor

  Game: Shaky Manor Designer: Asger Harding Granerud, Daniel Skjold Pedersen Published: Blue Orange Games Players: 2-4 players Playtime: 10-20 Minutes Play Type: Dexterity Synopsis: The manor at the top of the hill has a reputation of being haunted. Things seem to move in the night, and not just ghosts either. The house itself seems to move and tilt. However… Continue reading Review of Shaky Manor

Main Event Games · Reviews

Review of Pioneer Days

  Game: Pioneer Days Designer: Matthew Dunstan, Chris Marling Published: Tasty Minstrel Games Players: 2-4 players Playtime: 45-60 Minutes Play Type: Dice Drafting/ Resource Management Synopsis: Time to load up your wagon and travel the Oregon Trail. Choose those you travel with carefully, pack smart, and be prepared for the worst. If you plan accordingly you could make it big… Continue reading Review of Pioneer Days

Main Event Games · Reviews

Review of Dragoon

Game: Dragoon Designer: Jake Given, Zach Given, and Jonathan Ritter-Roderick Published: Lay Waste Games Players: 2-4 players Playtime: 30-60 Minutes Play Type: Area Control/ Take That Synopsis: Where once lay a pleasant island, filled with peaceful and content dragons has been awakened by a human invasion. Now the four dragon's instincts have kicked in, and the competition to be the… Continue reading Review of Dragoon

Articles · Personal Stories

Have I Ever Designed a Game?

A question I have been getting very frequently lately is, "have you ever designed a board game?". The short answer is no I have not designed a game. However, like many other board game players, I frequently have ideas for games. I would venture to say that almost daily, I see something in my life… Continue reading Have I Ever Designed a Game?