It's time for my monthly delve into the world of Kickstarter! Here are three campaigns I am excited about in September: September 18th: Kill Merlin! This is an upcoming hand management and resource management game that focuses on game play that pivots to keep players on their toes. Word on the street is that the game… Continue reading September Kickstarters You Should Check Out…
Tag: Tabletop Games
Review of Glyph
Game: Glyph Designer: Justin Potter Published: Kazoodoo Games Players: 2-6 Playtime: 90-120 Minutes Play Type: Dice Combat Synopsis: Tribes of champions are gearing up for battle. Your three champions will meet the other tribe's champions in battle. May the best warrior win. Game Play: During a two player game's set up, players will each take three champions,… Continue reading Review of Glyph
Theme Musings: Education/ School
Today marked the first day of my new school year, and aptly my mind has been very focused on school and making sure my students have the best experience they can have. This focus on education has not surprisingly also passed over to my board gaming as well. It has my mind stuck on the… Continue reading Theme Musings: Education/ School
Games I Use During the First Week of School
Before I get into today's topic, I wanted to share some changes coming to The Meeple Street. As many of you know, I am an educator and my work load is heavier from August until June. I have been debating the best way to commit to quality content while still giving my all at work.… Continue reading Games I Use During the First Week of School
Gencon 2018 Rundown Wednesday-Thursday
Just like that I am back from five wonderful days in gaming. Thank you all for staying with me despite the lull in content, but I have plenty to share now. How this upcoming week will work is I will start by giving a general overview of my weekend, giving you an idea of everything… Continue reading Gencon 2018 Rundown Wednesday-Thursday
Final Five Games I Can’t Wait to Try at Gencon
Tomorrow we leave for Gencon, but today I am running around like crazy trying to prepare for Gencon... Convention Tip: Don't wait until the day before to pack. Today I wanted to share the last five games that I am excited about for Gencon. Everdell- Many people are just now getting their copies of Everdell… Continue reading Final Five Games I Can’t Wait to Try at Gencon
Five Kickstarters to Check Out In July 2018
As we reach the end of July, I figured it would be a good time to get a look at some interesting Kickstarters that are happening. Here are five Kickstarters that have recently caught my eye: Miremarsh- This is a game where players will control goblins who are fighting to be the champion of the… Continue reading Five Kickstarters to Check Out In July 2018
Review of Visitor in Blackwood Grove
Game: Visitor in Blackwood Grove Designer: Mary Flanagan, Max Seidman Published: Resoynm Players: 3-6 Players Playtime: 5-15 Minutes Play Type: Deduction/ Hidden Information Synopsis: On a dark night in the small town of Blackwood Grove, the peace is disturbed by a sudden crash. Luckily only the Kid is around to see the chaos unfold. Government… Continue reading Review of Visitor in Blackwood Grove
Ways to Make Your Gencon Experience a Little Easier
Gencon is an amazing experience that can be a little overwhelming the first few times you attend. The first year I went, I spent probably half of the time staring wide eyed in the exhibit hall. You could probably spend all four days in there and not see everything, but then you'd miss out on… Continue reading Ways to Make Your Gencon Experience a Little Easier
Game Mechanics That Don’t Stand Out
While I was going through my games the other day, I started to notice a trend that surprised me. I have very few games that focus on deckbuilding, in fact I think I only have three in my entire collection: Ascension, Carthage and Dark Gothic. I found this to be a bit surprising, as I… Continue reading Game Mechanics That Don’t Stand Out
